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1 the breaking down of a system to make subsystems
2 description of a behavior of a command
3 Abstraction
4 planning out your code before you actually code it
5 the speed of which you learn
6 an extra piece of information that you need to pass to the function to customize it more
7 repitition
8 piece of code you can easily call over and over again
9 a collection of commands functions typically with a shared purpose
10 A loop command that is used in many programming languages (for loop is java)
11 the repeating of a function
12 a collection of commands made available to a programmer
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