Icon Créer jeu Créer jeu

BCS_SD_W2_Evolution_of_Programming

Compléter

(19)
This paragraph is related to Evolution of Programming. Fill in the blanks with the appropriate term

Téléchargez la version papier pour jouer

Âge recommandé: 15 ans
358 fois fait

Créé par

Sri Lanka

Top 10 résultats

  1. 1
    01:17
    temps
    100
    but
  2. 2
    01:31
    temps
    100
    but
  3. 3
    01:46
    temps
    100
    but
  4. 4
    01:52
    temps
    100
    but
  5. 5
    02:17
    temps
    100
    but
  6. 6
    02:34
    temps
    100
    but
  7. 7
    02:39
    temps
    100
    but
  8. 8
    02:57
    temps
    100
    but
  9. 9
    Ishara
    Ishara
    03:07
    temps
    100
    but
  10. 10
    Sahan
    Sahan
    04:07
    temps
    100
    but
Voulez-vous apparaître dans le Top 10 de ce jeu? pour vous identifier.
Créez votre propre jeu gratuite à partir de notre créateur de jeu
Affrontez vos amis pour voir qui obtient le meilleur score dans ce jeu
  1. temps
    but
  1. temps
    but
temps
but
temps
but
game-icon

Completar

BCS_SD_W2_Evolution_of_Programming

This paragraph is related to Evolution of Programming. Fill in the blanks with the appropriate term

Dayan Rajapakse
1

art classes big Modular real complexity elegance GOTOs manageable control Object Structured Unstructured Selection Repetition

Sixty year ago , programming was considered much like - an - where correctness of the solution was the key focus rather than of the design . During this era , due to extensive use of the programs were . As these were difficult to understand and maintain around 1970s programming was introduced . It restricted the program control to 3 basic constructs , that is Sequence , and which is also called Iteration . As a further improvement programming came up where program is designed as a set of smaller chunks to reduce rather making one program . Today we have resort to - oriented programming where the system is closely mapped to the - world entities such as students , courses , lecturers and modules . These are modeled as in the system which are used to create objects .