Memory Cognitive GameVersion en ligne EDUC 202 Cognitive Game par Carly Ehrenfeld The intersection of neuroscience, psychology, and education to identify researched-informed practices that can be used promote student activities. Information that is useful in a particular situation or that applies mainly to one topic (subject-specific understandings) Social Emotional Domain-specific knowledge The ability to use knowledge for problem solving and adapting to the world. "Word Smart" Verbal-Linguistic An internal state that arouses, directs, and maintain behavior. Mathematical-Logical “Music Smart” Moral Realism “Number Smart” Cognitive Views of Learning Intelligence Motitivation Your emotional behaviors will affect your social behavior Mind Brain Education Information that is useful in many different kinds of tasks and applies to many situations (planning, problem solving, technology expertise) Creativity Musical-Rhythmic The process of bringing something new into being. General knowledge Children see rules as being absolute and unchanging. If a rule is broken, punishment should be based upon the amount of damage done. An approach that views learning as an active mental process of acquiring, remembering, and using knowledge. (Brain, Learning, thinking, remembering)