Memory Behaviorist MatchVersion en ligne A memory cards game to match behaviorist concepts and definitions. par Scott McGuinness Process of learning new behaviors by observing those of models Ivan Pavlov Shaping B.F. Skinner Little Albert Experiment Observational Learning Reinforcement of successive approximations of the desired behavior. John B. Watson Positive Reinforcement Negative Reinforcement Edward Thorndike Cats in puzzle boxes When the desired behavior happens, the elimination of an unpleasant outcome takes place. Increasing the frequency of a behavior by introducing a rewarding stimulus after the behavior occurs. Classical Conditioning Skinner Box