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Jouer Test
1. 
Archaeologist
A.
someone who study very olds things and buildings made by people who lived a long time ago.
B.
someone who work in a school
C.
someone who study to be chef
2. 
Clues
A.
an animal
B.
make something exist
C.
things that help you to find the answer to difficult problem
3. 
Creature
A.
correct o exact
B.
an animal
C.
an imagined situation or thing that is not real
4. 
Disappeared
A.
was lost or stopped existing
B.
relating to a god o religion
C.
facts that make you believe that something exist or is true
5. 
Fantasy
A.
correct o exact
B.
an imagined situation or thing that is not real
C.
make something exist
6. 
Sacred:
A.
relating to a god o religion
B.
make something exist
C.
continue to live or exist
7. 
Accurate
A.
make something exist
B.
correct o exact
C.
continue to live or exist
8. 
Create
A.
make something exist
B.
relating to a god o religion
C.
amusing uses of a Word or phrase that has two meanings or sound the same but have different meanings
9. 
Evidence
A.
continue to live or exist
B.
group of words that has a special meaning when they are used together
C.
facts that make you believe that something exist or is true
10. 
Survive
A.
continue to live or exist
B.
group of words that has a special meaning when they are used together
C.
amusing uses of a Word or phrase that has two meanings or sound the same but have different meanings
11. 
Idioms
A.
group of words that has a special meaning when they are used together
B.
realizing that something is true, exist or happening
C.
having a high hability of learn, think about things
12. 
Puns are:
A.
amusing uses of a Word or phrase that has two meanings or sound the same but have different meanings
B.
the shape or style of buildings
C.
happening or changinng slowly
13. 
Aware:
A.
realizing that something is true, exist or happening
B.
having a high hability of learn, think about things
C.
the reason that makes someone to do something
14. 
Motive
A.
chase or follow someone to catch him, her or it.
B.
the reason that makes someone to do something
C.
the shape or style of buildings
15. 
Architecture
A.
chase or follow someone to catch him, her or it.
B.
the shape or style of buildings
C.
a space with no limits or an end
16. 
Persue:
A.
chase or follow someone to catch him, her or it.
B.
happening or changinng slowly
C.
a space with no limits or an end
17. 
Gradual:
A.
a space with no limits or an end
B.
happening or changinng slowly
C.
continue to live or exist
18. 
Infinity
A.
a space with no limits or an end
B.
having a slope that is high and difficult to go up
C.
happening regularly or all the time
19. 
Numerals
A.
the ony one of its type
B.
explain or make something clear by giving examples
C.
written signs that represent numbers
20. 
Spirals
A.
shapes that go around and around as they go up
B.
having a slope that is high and difficult to go up
C.
explain or make something clear by giving examples
21. 
Steep
A.
having a slope that is high and difficult to go up
B.
the ony one of its type
C.
a serie of relative events that have a particular order
22. 
Illustrate:
A.
explain or make something clear by giving examples
B.
happening regularly or all the time
C.
a serie of relative events that have a particular order
23. 
Constant
A.
happening regularly or all the time
B.
the shape or style of buildings
C.
having a high hability of learn, think about things
24. 
Sequence
A.
a serie of relative events that have a particular order
B.
the ony one of its type
C.
having a high hability of learn, think about things
25. 
Unique:
A.
the ony one of its type
B.
the reason that makes someone to do something
C.
things that help you to find the answer to difficult problem