Memory Behaviorist MatchVersion en ligne A memory cards game to match behaviorist concepts and definitions. par Scott McGuinness Skinner Box Observational Learning When the desired behavior happens, the elimination of an unpleasant outcome takes place. Ivan Pavlov Process of learning new behaviors by observing those of models Increasing the frequency of a behavior by introducing a rewarding stimulus after the behavior occurs. Edward Thorndike Negative Reinforcement John B. Watson Little Albert Experiment Positive Reinforcement Cats in puzzle boxes Classical Conditioning Reinforcement of successive approximations of the desired behavior. Shaping B.F. Skinner