Relier Pairs AccessibilityVersion en ligne Matching game based on "Teaching Techniques: Making Accessible Learning" from Lynda.com. par Scarlett Arnold 1 Assistive technologies that accommodate blindness 2 Examples of motor function disabilities 3 Cognitive disabilities often impact these areas 4 Motor function accommodations 5 Section 508 Compliance 6 Alt text 7 Assistive technologies that accommodate hearing issues 8 Strategies for accommodating language learners 9 Low vision classroom accommodations 10 Individuals with Disabilities Education Act 11 Accessible Learning 12 Back channels that works as a response accommodation for introverted students Speech-to-text software, voice recognition software, sip-and-puff device Reading, verbal, and mathematical comprehension, memory, attention/focus, problem solving An HTML attribute given to describe images on a website for screen readers Captions, transcripts, hearing aids, microphones, amplifiers Using images, engaging with hands-on experiences, providing content at an appropriate reading level. Empowering students to overcome obstacles and have access to the same learning opportunities Voice-recognition software, screen readers, magnifiers, braille embossers Optimized seating, large text and images, easy-to-read fonts, high-contrasting colors Controls how content is delivered to be accessible to all by requiring federal agencies to make electronic or informational technologies available for all people with disabilities Legislation that ensures that students with disabilities are provided with free, appropriate public education that's tailored to the individual needs Online discussion boards and web resources like TodaysMeet and Collaborize Classroom Paralysis, arthritis, spina bifida, muscular dystrophy, cerebral palsy