Relier Pairs Matching: MTC Sci Meth - Axle Size v DistanceVersion en ligne assignment par Benjamin D Morgan 1 Step 1: Make observations about the natural world 2 Step 4: Perform an Experiment to answer the question 3 Iterative 4 Scientific Method & Engineering Design Process 5 Engineering Design Process 6 Scientific Method 7 Step 1: Identify the Problem 8 Step 6: Write/Draw Conclusions 9 Step 3: Make a Hypothesis (claim) 10 Step 5: Analyze the Results of the Lab 11 Step 2B: Do Research 12 Step 2A: Ask a Question 13 Step 2: Generate Concepts The stepwise process that is iterative A process that repeats a series of steps over and over Used to research how friction effects the speed of the mousetrap car by performing an experiment Step of the scientific method where we learned about the concepts of applied forces, reaction forces, balanced forces, and unbalanced forces Step of the scientific method where we reviewed our observations of previous labs AND what we learned from them Step of the scientific method where we wrapped up the MTCar with the smaller axle and the larger axle to see which went farther Step of the scientific method where we examined the data we collected in the lab to see which went farther: larger axle or smaller axle Step of the scientific method where the question "How does the size of the axle effect the distance of the car?" was answered based only on our observations prior to performing the experiment Step of the Eng Design Process that this is: Learning about mousetrap cars by doing an axle size vs. distance lab Step of the scientific method where we identified a question to answer: How does the size of the axle effect the distance of the car? Used to come up with my own idea of a mousetrap car design that will travel 1 tile as fast as possible Step of the scientific method where the question "How does the size of the axle effect the distance of the car?" was answered based only on our observations of this experiments results only: axle size vs. distance Step of the Eng Design Process that this is: Design and build a mousetrap car that travels 1 tile in the fastest time