Icon Créer jeu Créer jeu

Chapter 8 Fill in the Blank

Compléter

Chapter 8 Fill in the Blank

Téléchargez la version pour jouer sur papier

3 fois fait

Créé par

United States

Top 10 résultats

  1. 1
    04:17
    temps
    72
    but
Voulez-vous apparaître dans le Top 10 de ce jeu? pour vous identifier.
Créez votre propre jeu gratuite à partir de notre créateur de jeu
Affrontez vos amis pour voir qui obtient le meilleur score dans ce jeu

Top Jeux

  1. temps
    but
  1. temps
    but
temps
but
temps
but
 
game-icon

Compléter

Chapter 8 Fill in the BlankVersion en ligne

Chapter 8 Fill in the Blank

par Lara Rogers
1

feedback technology time geography blended location education combined traditional cost ability practice place

Most new methods are superior to methods in one way because they allow trainees to participate in courses at any or . These methods however will be ineffective if they do not include or . Considerations for E - learning include , employee and to attend training . Instead of choosing between technology methods and traditional methods , some companies are switching to a learning approach incorporating the two .

2

virtual Augmented realistic electronic support systems Games unrealistic videos Simulations traditional Learning management systems Artificial intelligence information

and reality can create a more environment . make learning more fun . reality allows employees to learn on the job . and are accessible tools for employees to gain knowledge and . make it easier to store and record training information .

3

27% 31% 86% 41% 54% 15%

of training hours are delivered in a virtual classroom
of training hours are delivered online
of learning hours involve technology - based training
methods
of companies are using learning management systems
of large companies deliver training online , compared to
of small companies

educaplay suscripción