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Cartões 1
Serious Digital Games can simulate real-world scenarios to enhance learning.
Sim
Não
Cartões 2
Serious Digital Games can be used to train military personnel.
Sim
Não
Cartões 3
Serious Digital Games are not supported by research.
Sim
Não
Cartões 4
Serious Digital Games are too expensive to develop.
Sim
Não
Cartões 5
Serious Digital Games can be used to improve cognitive abilities.
Sim
Não
Cartões 6
Serious Digital Games are often used in corporate training programs.
Sim
Não
Cartões 7
Serious Digital Games can be used in healthcare to improve patient outcomes.
Sim
Não
Cartões 8
Serious Digital Games are a passing trend.
Sim
Não
Cartões 9
Serious Digital Games are not widely used in education.
Sim
Não
Cartões 10
Serious Digital Games can be used to raise awareness about social issues.
Sim
Não
Cartões 11
Serious Digital Games are not effective for learning.
Sim
Não
Cartões 12
Serious Digital Games are not engaging or fun.
Sim
Não
Cartões 13
Serious Digital Games have no educational value.
Sim
Não
Cartões 14
Serious Digital Games are only for children.
Sim
Não
Cartões 15
Serious Digital Games are only for entertainment purposes.
Sim
Não
Cartões 16
Serious Digital Games are a waste of time.
Sim
Não
Cartões 17
Serious Digital Games can be used to teach new skills or reinforce existing ones.
Sim
Não
Cartões 18
Serious Digital Games are designed for educational or training purposes.
Sim
Não
Cartões 19
Serious Digital Games can be used to promote behavior change.
Sim
Não
Cartões 20
Serious Digital Games can be used to enhance problem-solving skills.
Sim
Não